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Atium is a weekend project I (<a href="spotify:artist:5kFXOx8ONHOsWhXc2uOfuq" data-name="Daniel Ciurlizza">Daniel Ciurlizza</a>) set up and produced with my composer/producer/sound designer friends who I mix, write, produce, and work with.

When I&#39;m not working on this, I&#39;m:
- Writing music for films, trailers, ads, and other visual media;
- Cooking dinner too late and listening to an audiobook;
- Thinking of different ways I can be better at helping the people I work and interact with.

The name ATIUM isn&#39;t a real word, but it is inspired by something that actually exists—atriums! I&#39;ve been in at least a few atriums, but one I remember most isn&#39;t even from real life. The 2017 video game, PREY, takes place in an abandoned spaceship, and in that spaceship there&#39;s a tree-filled atrium that they call the &#34;Arboretum.&#34; That&#39;s probably one of the most interesting atriums I&#39;ve ever been in. Truly beautiful level design and art direction in that game. It inspired me so much that I wanted to use it in a project.

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