Last updated: 9 hours ago
Having built a career in the rhythm game industry (as SOTUI), Denis Siks (Vigo, 1993) could be qualified as a "veteran in the game", with over 15 years of professional career and 80+ songs produced.
As he got old, he got more and more invested in "slower", groovier beats, thus why he is now producing Schranz, a genre that has been instrumental to the way he has been doing the sound design for his Hardcore works, and a genre that allows him to keep being immune to fashion and trends in music.
With huge respect to the roots of the genre, his sound is a mixture of classic Schranz beats with melodic and ambiental elements of Hardtrance, Acid House and Hardcore, always supported by a huge rumble bass foundation.
He is also part of Lethxsound, a music collective in which he is the Musical Director for all the music production endeavors the collective embarks into.
As he got old, he got more and more invested in "slower", groovier beats, thus why he is now producing Schranz, a genre that has been instrumental to the way he has been doing the sound design for his Hardcore works, and a genre that allows him to keep being immune to fashion and trends in music.
With huge respect to the roots of the genre, his sound is a mixture of classic Schranz beats with melodic and ambiental elements of Hardtrance, Acid House and Hardcore, always supported by a huge rumble bass foundation.
He is also part of Lethxsound, a music collective in which he is the Musical Director for all the music production endeavors the collective embarks into.
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