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DJとして、多くのクラブやライブハウス、スタジアムにラジオ出演など多岐に渡る現場を経験。 培った膨大な音楽体験を基に、ダンスミュージックを中心とした楽曲をプロデュースしている。 地元新潟を代表するラッパーUSUの代表作の一つ、「GHOST」を制作。 SQUARE ENIXのオムニバス作品 「Airship Cruise Beats 」にアレンジャーとして参加し、ファイナルファンタジーや聖剣伝説といった日本を代表するゲームミュージックのアレンジを手掛けた。 アーティストの芯の部分に寄り添い、繊細な表現が出来るプロデューサーとして、世界に羽ばたく作品を展開していく。
As a DJ, I have experienced a wide range of sites such as radio appearances in many clubs, live houses, and stadiums. Based on the vast musical experience cultivated, he produces songs centered on dance music. Produced "GHOST" one of the representative works of local Niigata's leading rapper USU. Participated in SQUARE ENIX's omnibus work "Airship Cruise Beats" as an arranger and arranges Japan's leading game music such as Final Fantasy and Holy Sword Legend I hung it. As a producer who can be close to the core of the artist and express delicately, he will develop works that fly to the world.
As a DJ, I have experienced a wide range of sites such as radio appearances in many clubs, live houses, and stadiums. Based on the vast musical experience cultivated, he produces songs centered on dance music. Produced "GHOST" one of the representative works of local Niigata's leading rapper USU. Participated in SQUARE ENIX's omnibus work "Airship Cruise Beats" as an arranger and arranges Japan's leading game music such as Final Fantasy and Holy Sword Legend I hung it. As a producer who can be close to the core of the artist and express delicately, he will develop works that fly to the world.
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