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We're not named after a World of Warcraft character and our 4th album cover has nothing to do with Adventure Time. Thanks so much for asking though.

The point was to create new old-school thrash metal in the vein of <a href="spotify:artist:76S65NHJHrNy4JTrXHP2BH" data-name="Exodus">Exodus</a>, <a href="spotify:artist:0cBWwOJCsZ9RQW9kBBw5df" data-name="Vio-Lence">Vio-Lence</a>, <a href="spotify:artist:0YtH9hfWvKI1HxccKiiJQJ" data-name="S.O.D.">S.O.D.</a>, <a href="spotify:artist:1IQ2e1buppatiN1bxUVkrk" data-name="Slayer">Slayer</a> and others. Lots of bands in the new wave of thrash these days are doing just that, but where we stand out is that we admit it.

Tom Martin started Lich King as a one-man project around 2004, as a goof. People seemed to like the music. Our first two albums were released as a solo project posing as an actual band. In 2009 Tom cannibalized a local thrash act called AGES AGO and formed Lich King as a true band for the first time.

We think the sound of thrash was perfected in the 80’s and we’re not trying to add anything to the mix. We’re just coming up with riffs and songs that the old masters didn’t. Despite that fact and our best efforts, we seem to be developing a signature sound. Dammit.

We’ve had five full-length albums since 2007. Each features fast, headbangable riffs in modern stomp anthems, a sometimes comedic yet always violent songwriting sensibility, art and design from Tom Martin, a marked step up in quality from the previous release, and an awesome logo and a mascot.

...A mascot that is not affiliated with a video game.

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